The major research methodology utilized for this paper was an analysis of both secondary and primary research literature which concentrates on videogames and gamers.
Primary Research Sources
The primary sources used to facilitate this work include Web advertisements of videogames, research notes and files of various researches already conducted on videogames etc. The reason for utilizing these primary sources is that according to the Teaching Guides from the Tennessee State Library and Archives, “Primary sources develop critical thinking skills, helps in considering different points of view in analysis…” With the use of these primary sources, I was able to critically analyse articles on videogames and its effects.
Secondary Research sources
I also utilized some secondary sources in order to complete this work. Some of these include: text books, journal articles, books, and reference sources which are all related to videogames.
According to Secondary Sources Research Guide 2004 “Secondary sources offer: helpful introductions to the subject area, explanations of new or difficult concepts, descriptions and analysis of the subject area, citations to primary sources through footnotes and annotations…”
The use of secondary sources for research was helpful as they gave a better description and clearer understanding of the facts I noted from the primary sources.
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